Unset entrypoint and fix export template call.
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@@ -3,4 +3,5 @@ FROM flashlight13/godot:4.3
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ENV PLUGIN_SOURCE=.
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ENV PLUGIN_EXPORT_TEMPLATE="Windows Desktop"
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CMD godot --headless --path "$PLUGIN_SOURCE" --export-release "$PLUGIN_SOURCE" "$PLUGIN_TARGET"
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ENTRYPOINT []
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CMD godot --headless --path "$PLUGIN_SOURCE" --export-release "$PLUGIN_EXPORT_TEMPLATE" "$PLUGIN_TARGET"
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